AI Gameplay Systems Engineer & Unity Game Developer

Building AI Gameplay Systems& Production-Ready Unity Games

I engineer intelligent AI behaviors, scalable Unity pipelines, and production-ready mobile games. From complex NPC ecosystems to interactive WebGL labs, I build robust systems for high-performance interactive experiences.

Explore My Work
100+ Games ShippediOS & Android Releases
10+ Years ExperienceUnity Game Development
AI Gameplay SystemsInteractive WebGL Labs
Production-ReadyScalable Unity Pipelines
Live WebGL Demo

AI NPC Behavior System

A WebGL-ready Unity AI gameplay prototype showcasing adaptive NPC behavior using finite state machines, line-of-sight detection, hearing systems, NavMesh pathfinding, and aggression-based reactions.

Unity 6
WebGL
FSM AI
NavMesh
Gameplay AI
C#
Finite State Machine
Line-of-Sight Detection
Hearing Radius
NavMesh AI
WebGL Optimized
SYS.FSM.ACTIVE_

Need AI Gameplay Systems for your project?

Whether you need adaptive NPCs, scalable FSM architectures, or custom procedural systems, I engineer production-ready AI solutions.

Featured Case Study

Shipping Production Games with AI

Bird Sort Mania: Puzzle Stack — A production-ready Unity puzzle game built in 20 days with AI-assisted workflows
Built in 20 DaysAI-Assisted WorkflowAndroid + WebGLProduction ReadyUnity Pipeline

Bird Sort Mania

Built and shipped using an AI-assisted production workflow with Unity, WebGL deployment, and mobile-first architecture.

A commercial-grade puzzle game shipped in 20 days on a $6,000 budget — proving that AI-driven workflows can accelerate production without compromising quality, scalability, or store-readiness.

Commercial Releases

Published Mobile & Web Games

Production-ready iOS, Android, and WebGL titles built with Unity and native HTML5. Designed for retention, optimized for performance, and shipped to global audiences.

Live on iOSLive on AndroidUnity Built

Buffalo Billionaire

Fast-paced casino-inspired idle gameplay experience built for mobile platforms.

Welcome to Buffalo Billionaire – The Ultimate Idle Tapping Adventure! 🦬💰 Are you ready to build an empire from scratch? In Buffalo Billionaire, your fingers are your greatest asset.

iOS
Android
Casual
Idle
Unity
Mobile Game
Live on iOSLive on AndroidUnity Built

Tap the Bat: Reflex Challenge

Fast-paced arcade reflex challenge.

Inspired by retro arcade classics, Tap the Bat challenges your reflexes in an action-packed environment. Keep the ball bouncing, time your taps perfectly, and break through waves of obstacles.

iOS
Android
Arcade
Reflex
Unity
Mobile Game
Live on iOSLive on AndroidLive on WebUnity Built

Restaurant RUSH: Idle Tycoon

Strategic idle restaurant management.

Master the art of restaurant strategy in Restaurant Rush – a fast-paced idle tycoon where smart decisions drive success!

iOS
Android
WebGL
Tycoon
Idle
Unity
Mobile Game
Live on WebHTML5 / JS (Non-Unity)

Merge Paws

Casual Cute Merge Puzzle (HTML5 / JS - Non-Unity)

A polished, adorable matching merger puzzle built natively in raw HTML5 and JavaScript (completely independent of the Unity engine) and deployed across leading web platforms. Features near-instant downloads, custom state saving, and highly optimized fluid canvas transitions.

WebGL
HTML5
Vanilla JS
Puzzle
Merge
Casual Game
Live on iOSLive on AndroidUnity Built

Pet Hero: Animal Hospital

Reflex-based pet rescue simulation.

Be the Hero Your Pet Needs! Danger is falling from the sky, and only your quick reflexes can save your furry friend!

iOS
Android
Simulation
Casual
Unity
Mobile Game

Developer Portfolio

View all published titles across official storefronts.

Featured Projects

Swing to Earn

Swing to Earn

A revolutionary real-time physics golf game featuring advanced ball mechanics, modular customization, and secure backend leaderboard systems.

Gameplay Systems
Networked Backends
Artillery Warfare

Artillery Warfare

A stylized PvP multiplayer shooter showcasing client-server sync, dynamic ragdoll physics, and custom weapon loadout databases.

Gameplay Systems
Dynamic Asset Systems
Streeter's Casino

Streeter's Casino

A multi-platform virtual hub in the metaverse, integrating multi-user networking, real-time audio chat, and immersive VR environments.

AR/VR & Immersion
Metaverse & Virtual Worlds
Gameplay Systems
Our Virtual Earth

Our Virtual Earth

A detailed real-estate tycoon engine featuring persistent world database saving, procedural mapping, and real-time transaction handlers.

Metaverse & Virtual Worlds
Networked Backends
BGL PvP Fighter

BGL PvP Fighter

A Solana-connected PvP fighter displaying client-side predictive hitboxes, high-fidelity skeletal animations, and secure transaction mechanics.

Gameplay Systems
Dynamic Asset Systems
Avatar Creation SDK

Avatar Creation SDK

A robust cross-platform avatar runtime customization SDK enabling procedural mesh generation, dynamic clothing bone scaling, and custom asset schemas.

AR/VR & Immersion
Dynamic Asset Systems

Building AI-driven gameplay experiences?

Let's collaborate to build scalable, high-performance Unity games and robust technical systems for your studio.

About Me

I'm Eshan Naithani, a gameplay systems engineer, Unity developer, and AI gameplay builder with over 10 years of experience creating production-ready digital experiences. With a track record of over 100+ games shipped across iOS, Android, and WebGL platforms, I focus on scalable architectures and robust gameplay engineering.

My expertise lies at the intersection of AI and interactive development. From building adaptive NPC systems and finite state machines (FSM) to procedural generation and dynamic behaviors, I create intelligent systems that make games feel alive and responsive.

As a production-focused developer, I prioritize scalable Unity pipelines, optimized memory management, and smooth performance on low-end mobile devices and browser-based WebGL deployments. I design systems that look premium, play flawlessly, and scale effortlessly.

Beyond traditional and AI-driven game development, I also possess secondary expertise in Web3 and blockchain integrations. Having led development on titles like Swing to Earn and Artillery Warfare, I understand how to integrate secure on-chain mechanics and decentralized economies when projects demand it, without compromising core gameplay loops.

I'm not just building games—I'm engineering interactive systems. My approach blends deep technical expertise in C# and Unity, rigorous production standards, and a sharp eye for player psychology, ensuring every experience I ship is both commercially viable and technologically advanced.

🔥 Why Work With Me?

As a gameplay systems engineer and AI builder, I bring over a decade of cross-platform experience to the table—building production-ready games that are smart, scalable, and commercially successful.

🤖 AI Gameplay Systems

I design and implement adaptive NPC behaviors, finite state machines, and intelligent procedural mechanics that elevate standard gameplay into highly dynamic, responsive player experiences.

⚙️ Scalable Unity Architecture

From tightly optimized WebGL interactive labs to robust mobile architectures, I build technical foundations that are modular, memory-efficient, and easy to scale.

🚀 Production-Ready Execution

With over 100+ games shipped, I understand the complete product lifecycle. I deliver fully optimized, store-compliant games ready for live operations on the App Store and Google Play.

🔗 Web3 & Blockchain (Optional)

When projects require decentralized technologies, I offer extensive experience in smart contract integration, Web3 gaming economies, and NFT ecosystems as a secondary layer of expertise.

🤝 Trusted Engineering Partner

I collaborate seamlessly with founders, designers, and studios worldwide to transform complex technical requirements into polished, high-performance interactive products.

Ready to Build Intelligent Gameplay?

Let's create robust, production-ready systems that push the boundaries of modern game development.

Skills & Expertise

AI & Gameplay Engineering

AI NPC BehaviorsBehavior Trees / FSMProcedural SystemsC# ProgrammingUnity Systems ArchitectureGameplay Loops

Networked Backends & Integrations

Multiplayer NetworkingWebSockets / REST APIsCustom SDK RuntimesOn-Chain Mechanics (Optional)Database State Persistence

Immersive Tech (AR/VR)

ARCore / XR ToolkitOculus & Spatial ComputingDynamic 3D EnvironmentsReal-Time Physics Sync

Tools & Core Architecture

Unity Custom PipelinesWebGL / WASM OptimizationGit & CI/CD WorkflowsTelemetry & Performance Audit

Technical Engineering Blog

Deep dives into AI gameplay architecture, Unity systems design, and production-ready development workflows.

How I Built a Production-Ready Unity Game in 20 Days Using AI ($6000 Budget)

A real-world case study of building and launching a Unity game in 20 days using AI-assisted workflows, from idea to production.

Advanced AI NPC Systems in Unity (Real Implementation Guide)

Learn how to build advanced AI NPC systems in Unity using behavior trees, utility AI, and adaptive logic.

Unity AI Behavior Trees: Designing Complex NPC Logic

Learn how to implement behavior trees in Unity to create scalable and intelligent NPC decision systems.

Build AI Gameplay Systems & Production-Ready Games

I help founders, studios, and teams create scalable Unity games, AI gameplay systems, and interactive experiences.

Connect with me