Unity Network Architecture: Peer-to-Peer vs Server Authority
Unity Network Architecture
Multiplayer architecture determines fairness and scalability.
Peer-to-Peer
Pros:
- Low server cost
- Simple setup
Cons:
- Cheating risk
- Host advantage
- Limited scalability
Server Authority
Pros:
- Fair gameplay
- Cheating prevention
- Scalable matchmaking
Cons:
- Server cost
- Infrastructure complexity
Choosing a Model
Competitive games require server authority.
Casual games may tolerate peer-to-peer.
Final Thoughts
Architecture decisions shape long-term stability.
Choose carefully.
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